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Creating Dense Foliage in VR: Part 2
This article reveals some important LOD techniques used to hit framerate when working with dense foliage in VR. Difficult even under...
gculloton
Nov 21, 2017
67 views


Creating Dense Foliage in VR: Part 1
As VR grows in popularity, new techniques for optimizing environments are rolling in all the time. Since I just wrapped on a VR project,...
gculloton
Nov 2, 2017
27 views


Optimizing mobile VR character art
VR is a resource-hungry beast. So are characters. Doing them both on mobile means that you have to start planning right away for...
gculloton
Oct 24, 2017
10 views
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