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gculloton
Dec 22, 2017
Audio in VR
When it comes to VR game development, we usually think of the visual element first. And it’s obviously super important! But sound is just...
4 views
gculloton
Nov 21, 2017
Creating Dense Foliage in VR: Part 2
This article reveals some important LOD techniques used to hit framerate when working with dense foliage in VR. Difficult even under...
42 views
gculloton
Nov 2, 2017
Creating Dense Foliage in VR: Part 1
As VR grows in popularity, new techniques for optimizing environments are rolling in all the time. Since I just wrapped on a VR project,...
21 views
gculloton
Oct 24, 2017
Optimizing mobile VR character art
VR is a resource-hungry beast. So are characters. Doing them both on mobile means that you have to start planning right away for...
8 views
gculloton
Oct 11, 2017
Mobile VR Design Tips
Mobile gaming is a huge market – and mobile VR is possibly the VR killer app waiting to happen. There’s obvious potential for the...
6 views
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