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gculloton
Apr 6, 2018
What Crisis on the Planet of the Apes says about the future of VR
Crisis on the Planet of the Apes came out this week, and what they’re doing with locomotion mechanics is an interesting take on VR...
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gculloton
Dec 22, 2017
Audio in VR
When it comes to VR game development, we usually think of the visual element first. And it’s obviously super important! But sound is just...
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gculloton
Nov 21, 2017
Creating Dense Foliage in VR: Part 2
This article reveals some important LOD techniques used to hit framerate when working with dense foliage in VR. Difficult even under...
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gculloton
Nov 2, 2017
Creating Dense Foliage in VR: Part 1
As VR grows in popularity, new techniques for optimizing environments are rolling in all the time. Since I just wrapped on a VR project,...
21 views
gculloton
Oct 24, 2017
Optimizing mobile VR character art
VR is a resource-hungry beast. So are characters. Doing them both on mobile means that you have to start planning right away for...
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